2024
Reverie
A stylized 3D character study — delicate, dreamlike, caught between presence and absence.

2024 · CGI Short Film
Reverie is a stylized character built from sculpt to final render. Modelled in ZBrush, retopologized in Maya, textured in Substance 3D Painter, and lit in Marmoset Toolbag — each stage crafted to serve the quiet poetry of her expression.
— Process
How it
came together.
Step 01
Step 01 — Sculpt & Model
ZBrush
Step 02
Step 02 — Retopology & UV
Maya
Step 03
Step 03 — Texturing
Substance 3D Painter
Step 04
Step 04 — Lighting & Render
Marmoset Toolbag
— The Breakdown
Inside the film,
chapter by chapter.
01
Beauty Renders
Final beauty frames — three portraits exploring presence, silence and the doll's quiet gaze.
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02
Turnaround
A full 360° turntable of the final character.
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03
Breakdown
From topology to final look — peeling back the layers of sculpt, grooming and dressing.
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